3/22/2021 0 Comments Boston Mod Emergency 4
This is my favorite mod and I am going to continue development I have already fixed a few bugs and added new features check back in early February 2018 for the first version of Bushton Reloaded.Reasonable contact WILL be determined by the staff and not by the particular member.
Boston Mod Emergency 4 Mod And IBoston Mod Emergency 4 Full Credit InI have given him full credit in the authors list and take no credit for his work. ![]() Thanks for a great year and 3 months of the channel and a year of modding. I give full credit to him if there is any problem with this please let me know thank you and have a good day. A quick question:- Does this mod reference contemporary events in Fallout 4 in any way So Super Mutants, Institute, Diamond City, etcetc Trying to figure out if it would fit well for a Frost playthrough (which is set immediately post-war). The bad news is that my pc started to make some weird noises during the lockdown in Canada, I let it go on for a day or two while I was purchasing new replacement parts to rebuild it with. During this time a few of my drives were bricked, meaning I lost my entire modding library for the various games that I mod. Top that off with getting myself locked out of my account here on nexus until today, when I finally managed to recover it. So where does this leave me you guys in terms of this mod Well, the large update that I had been working on is gone, I cannot find any backups of it using various recovery software. I walk away from Fallout 4 modding in absolute horror of how I spent hundreds of hours working on stuff without doing proper cloud based backups. I pick up from the files that are backed up, and do smaller more frequent updates to this mod. If there is still interest, I would be open to continuing the mod, but its up to yall. If you guys have stuff you love on your pc, please for the love of god buy a cloud based storage service back it up. Dont be me. Edit: I have decided to make smaller updates for the mod, I am almost done with overhauling an existing location, which will then be uploaded as an update. If you want to see the progress, I do post sneak peaks here. Yes, some data was recovered, I have almost all of my retextures art assets. Unfortunately not the.esp and thats the most critical document that I would require. Hey Tracker, I just posted a post above updating some stuff. Well youre in luck Im just tidying some stuff up then in a few days an update will be out focusing on the content added in around Fort Helgen. Will you be adding the fire department outfits to this mod cause they look sick and i want one. Hello, are you keeping the precombines in mind for your new update. If not its okay I can edit it on my end for my usage. ![]() So prior to updating the mod I will need to address optimization there. If mod doesnt delete or move existed static models in game world - no precombs are necessary. BESM is not that type of mod which break world, like, Beantown or else. For interiors, especially big ones - previsprecombs are needed, right, and can be created pretty fast. GloriousWarrior, as far as I remember it does break them in some exterior cells. Hey I am currently tying everything together into the base world, as well as doing the navmeshing components. Is the stuff with the Children of Atom still coming in an update or is it already in the mod. Still being worked on, alongside a bunch of other connected stuff. Yeah. I keep widening the scope of work in regards what I want to include.
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